A definition of what experiential education is
Methodological and Pedagogical Aspects
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2.1 In Schools
Experiential learning is the base for the XXI c. education system; for this reason, this learning model can be and is widely applied in all age groups. Since it is based on the experience and “the touch of a real world” — theory is blended with the practice —, children are encouraged to develop their personal strengths and talents which may serve in everyday life.
The most common activities of experiential learning are:
- The outdoor classrooms (doing some experiments hands on, measuring the distance in math classes, for example);
- Discussions (with famous people on various topics, related with moral or social issues);
- Role-play and simulations (of real-life situations);
- Presentations and projects based on activities (analysis of experiments, movies, and shows or plays in the theatre);
It is also proved that technology can make a great impact on experiential learning. Searching for information or creating projects and presentations, children developed their skills using computer and other modern technology. The majority of educators (93%) claim that modern technologies applied in the classroom and their curriculum in general help children to reach great achievements in their academic life.
References: Kolb, David A.
Experiential learning: experience as the source of learning and development. Pearson Education, 2015.
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